Glide the Tomb

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Glide the Tomb is available for download on itch.io

About

A 3D platformer I made as a solo project. Its main purpose is to test the concept of a platformer with an emphasis on floating mechanics.

This project was made entirely in Unity using C# code.

The goal of the game is to follow various different routes to the end of the level and finish the game.

The gameplay centers around the player’s ability to press the jump button again to float. While this costs energy, it allows the player to stay in the air for longer to reach further platforms.
To make the game more exciting for skilled players there are both timer and point systems, allowing them to try and look for the route and strategy that will optimize both.

I do not own the background music or sound effects.